growth strategy
Guide for growth strategy
Growth & Acquisition Strategy
1. "Reserve a Slot" (Pre-Registration)
Goal: Measure initial interest and build a mailing list before full launch.
- Mechanism: Simple email capture on Landing Page.
- Incentive: "Reserve your name" + Early Access notification.
- Data Point:
is_reserved: boolean,reserved_at: timestamp.
2. "Bandhu" System (Player Referral)
Goal: Viral acquisition via existing players.
Constraint: Membership rewards are strictly capped to prevent economy inflation.
Attribution Rule
- Scope: Per Email Address (Account).
- Scenario: If
nithin@gmail.comreferssangeetha@gmail.com:- Even if
sangeethacreates 3 profiles (Warrior, Mage, Crafter),nithingets 1 Referral Credit. - The "Referee Reward" (Novice Kit/Discount) applies to the First Account created by the referee.
- Even if
Rewards Structure
| Trigger | Reward (Referee) | Reward (Referrer) | Limit |
Rewards Structure
Total Possible Membership: 15 Days per 6-Month Cycle.
Anti-Fraud & Abuse Prevention
To prevent "Self-Referral" farming (creating 10 accounts):
- "Qualified" Recruit Definition (Hard Requirement):
- A recruit only counts towards Milestones if they:
- Complete the Tutorial AND
- Reach 150 Total Skill Level.
- Signup Coins are granted immediately but "Locked" until requirements met.
- A recruit only counts towards Milestones if they:
- New Player Restrictions:
- Trade Limit: Max 1,000 Gold trade value (giving or receiving) until 150 Total Skill Level.
- Goal: Prevents bot farms from funneling starter gold to main accounts.
- Device/IP Fingerprinting:
- Max 2 Referrals credited from the same Device ID / IP Address.
- Browser Fingerprint (Canvas/WebGL) checks on Signup.
- Pattern Detection:
- Block referrals if email pattern matches
user+1@gmail.com,user+2@gmail.comaliases. - Flag accounts with high velocity (e.g., 10 referrals in 1 hour) for manual review.
- Block referrals if email pattern matches
Global Cap Rule (Cyclic)
- Scope: PER GAME ACCOUNT (Not Per Profile).
- Cycle Duration: 6 Months.
- Rule: An Account can claim up to 15 Days of free membership via referrals every 6 months, regardless of how many profiles it has.
- Reset: The cap resets automatically 180 days after the first Membership claim of the current cycle.
4. FOMO Strategy (Growth Only)
Policy: We explicitly utilize Fear Of Missing Out (FOMO) mechanics for Growth & Acquisition campaigns, while maintaining a strict Anti-FOMO stance for In-Game Content.
Growth FOMO
- Limited Time Campaigns: Referral rewards (e.g., "Invite 5 friends in Jan 2026") are time-boxed.
- Exclusive Cosmetics: Seasonal recruit rewards that do not return (or return rarely).
- Urgency: UI should highlight "Time Remaining" for current referral cycles.
In-Game Anti-FOMO
- Permanent Content: Quests, Bosses, and skilling methods never expire.
- No Daily Login Streaks: Players should not feel punished for taking a break.
- Catch-up Mechanics: Returning players can access all content without "battle pass" style expiration.