epic combat

Guide for epic combat

Epic: Combat Systems

✅ Mission SIM-COMBAT: Advanced PvP/E

Status: ✅ Complete Completed: 2026-01-25
Functional Changes:
  • New Personas: Pker (simulates PvP skulling, weapon switching, drinking potions) and Pvm (simulates Slayer tasks and safe-spotting).
  • Looting: Bots now track dropped items (SpawnEntity/DespawnEntity) and use PickUpItem action.
  • Trace Logging: BotClient now maintains a TraceEntry log for behavior tree debugging.
  • Packet Logging: BotClient logs last 50 packets for "Wireshark-lite" debugging.
  • Actions: Added DrinkPotion, SwitchWeapon, SafeSpot, PickUpItem.

✅ Mission COMBAT-TRIANGLE-COMPLETE: Ranged, Magic & Astra

Status: ✅ Complete Completed: 2026-01-23
Functional Changes:
  • Yoga Danda (Magic): Equipping a Yoga Danda provides infinite runes of the corresponding element.
  • Quiver (Ranged): Upon killing an NPC with ranged, the server calculates ammo retrieval.
  • Astra Hybrid Damage: Astra damage scales with BOTH Magic and Ranged levels.
  • Combat API: REST endpoints /api/v1/combat/autocast and /api/v1/combat/astra.

✅ Mission COMBAT-MAGIC-RANGED-GAPS: Spells & Ammo

Status: ✅ Complete Completed: 2026-01-22
Functional Changes:
  • Players can now cast spells (runes consumed from inventory).
  • Ranged attacks check for ammo in equipment slot.
  • XP distribution works for Magic/Ranged styles.

✅ Mission COMBAT-INTEGRATION-GAPS: Prayer & Equipment Stats

Status: ✅ Complete Completed: 2026-01-23
Functional Changes:
  • Prayer Boosts: Attack, Strength, Defence, Ranged, and Magic prayers now multiply player levels.
  • Protection Prayers: Reduces incoming damage by 100% (PvE) or 40% (PvP).
  • Equipment Speed: Weapon attack speed determines cooldown.